![]() Though you won’t see the likes of Red Hook Studios pulling that kind of stunt, even reputable developers employing the early access model feels like unpaid labor to me. ![]() ![]() Some of those games have even employed “supporter tiers,” microtransactions and other tactics to get money soon and release a proper product later – or in some cases, never at all. Over the past few years, dozens of games have launched in early access only to be abandoned before their full release. I’d much rather play the game in its completed state, and the whole fad of releasing games in their beta seems scammy. I’ve purposefully avoided playing the early access demo for Darkest Dungeon II. It’s rather poetic that the game will release a day after my birthday, because the first title is easily one of my favorite video games of the 2010s. It’ll be available in full on Windows PC and Mac on May 8 through Epic Games Store and Steam. You might want a Faster Walking mod though, just to avoid the extra time from the relatively slow movement pace in game.After spending well over a year in early access on Epic Games Store, on Monday Darkest Dungeon II’s release date was announced. ![]() People routinely finish Bloodmoon runs (where there is a time limit in terms of weeks in game) by around w60 and that could be as little as 25-30 hours depending on your playstyle. My first run was probably 70-ish hours but I definitely dawdled, I finished everything before I tried the Darkest Dungeons. You don't have to complete all the Caretaker's goals. You don't have to kill all the area bosses, you don't have to max out the Hamlet. You can finish the game without doing every single objective. You don't have to finish all content before you go in. Also if you want to 100% it and get all achievements I would highly doubt it would be possible.Ī lot of people also are afraid to try the Darkest Dungeons and think they absolutely need everything to be perfectly set up and done before they go there. If you are slow to pick up how to work with party composition and end up with a lot of deaths or a lot of afflictions, it will take longer because you are slower to get your roster leveled up. If you spend a lot of time experimenting or thinking about what you want to do, on each mission, it will take longer. ![]() I think it depends on the player and your style of play. ![]()
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